Game Log 1 - Experience


Our current idea is a first person interrogation game that is inspired by the likes of "Papers Please" and "Not Tonight". The player must pick out the mole from a selection of various different characters. The main characteristics of the game are: each run is separated through 3 different phases that are spaced through the day, the player must take physical notes to remember, plenty of characteristics than can be compared to pick the mole and each run will always be at least a bit different one way or another. The game's theme is set and based on the preparation for the Carnation Revolution.

Currently the team is formed as such:

- Júlia Costa: Programmer

- Cátia Nascimento: Artist

- Maria Sequeira: Game Design & Artist

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