ECO Act
Project Description
Experience a unique premise in this visual novel focused around our ecosystem crisis.
Explore the moral decisions that come with having an active roll in eco activism as well as their consequences.
A serious game aimed at giving a narrative experience through the many steps of activism.
Mission
Put a young person in the shoes of their peer who is torn between two worlds: “business as usual” and "eco-activism".
There is always a second chance – until you cross the line of no return.
Game Details
- Text-based Narrative
- Linear (with variables that affect the ending)
- Target group: young adults
Story Outline
Marty Bretton is an intelligent young individual with a good life and a new job. Yet, the eco-anxiety about the Planet rushing towards its end and the frustration with the slowness of environmental processes forces Marty to make ethical choices that carry increasingly severe consequences – until crossing the line of no return.
The final outcome from Marty's choices can be
- HERO's rewarding sacrifice,
- FOOL's desperate radical action
- LOSER drowning into the personal Hell of regrets: “Why didn’t I do more?”
Team
- Afonso Cunha
- António Rodrigues
- Carolina Martins
- Eeva R. Tikka
- Júlia Costa
- Larissa Barbosa Curi
- Micaela Fonseca
- Pia Tikka
- Phil Lopes
- Thomas Bjrønsten
- Triinu Jesmin
Lusófona University Portugal
Tallin University Estonia
VIA University College Denmark
funded by FilmEU
Leave a comment
Log in with itch.io to leave a comment.