From the beginning to the end of the idealizing part of the process, we always wanted our game to revolve around the Óbidos reunion that contributed to the Car...
In this short video we see some gameplay of the first phase of the game, where we can go through some people and check their info for later when we will point o...
After giving our pitch presentation we didn't receive any feedback on our game, but during the day the teachers helped us figure out some things we needed to be...
Our current idea is a first person interrogation game that is inspired by the likes of "Papers Please" and "Not Tonight". The player must pick out the mole from...